81 results

  1. Fixing Religion: Augury, Blasphemy, and Oaths

    goblinpunch.blogspot.com

  2. Framing Combat Encounters

    thealexandrian.net

  3. Going From New School to Old School in One Rule Tweak: The Case of Starting HP

    monstersandmanuals.blogspot.com

  4. Hexcrawl Checklist

    www.prismaticwasteland.com

    1. Part One
    2. Part Two
  5. How I Construct Dragons

    www.paperspencils.com

  6. How to Handle Parley as an OSR DM

    goblinpunch.blogspot.com

  7. How to Set Up and Use Faction Turns

    elmc.at

  8. How to Set Up and Use Faction Turns: Addendum

    elmc.at

  9. Impact

    goblinpunch.blogspot.com

  10. In defense of the classic D&D saving throws

    thedwarfdiedagain.blogspot.com

  11. Injury and the Abstract Combat Round

    maziriansgarden.blogspot.com

  12. Jousting for OSR games

    crawlingforcoppers.blogspot.com

  13. Knock! #1: OSR DnD Magazine Review

    www.youtube.com

  14. Landmark, Hidden, Secret

    diyanddragons.blogspot.com

  15. MONSTER REACTION SUBTABLE FOR OLD SCHOOL D&D

    matrixghosttransmissions.blogspot.com

  16. MY FAVORITE MONTH IS DISMEMBER

    goblinpunch.blogspot.com

  17. Magic Items = Stealable Proficiencies?

    wanderinggamist.blogspot.com

  18. Magic Swords, Proficiencies, and the 1e DMG

    wanderinggamist.blogspot.com

  19. Meet the new boss: some thoughts on domain-level play

    udan-adan.blogspot.com

  20. Moldvay's ORACLE (Basic D&D is the best, and it contains multitudes)

    methodsetmadness.blogspot.com

  21. Monsters and Treasures in the B/X Dungeon

    spriggans-den.com

  22. New B/X Class: The Gothic Villain

    udan-adan.blogspot.com

  23. New School Revolution

    boneboxchant.wordpress.com

  24. Not More Names but New Names

    reaverswutc.bearblog.dev

  25. Notes on the B/X combat sequence

    old.reddit.com