57 results

  1. In defense of the classic D&D saving throws

    thedwarfdiedagain.blogspot.com

  2. Injury and the Abstract Combat Round

    maziriansgarden.blogspot.com

  3. Low Opinion: Roleplaying Games Are Not Conversations

    torchless.substack.com

  4. Nested Tasks

    knightattheopera.blogspot.com

  5. New School Revolution

    boneboxchant.wordpress.com

  6. Not All Crunch Is the Same

    knightattheopera.blogspot.com

  7. Observations on GNS Simulationism

    www.arkenstonepublishing.net

  8. Phased Real-Time Combat - The Solution You Didn't Know You Needed

    spellsandsteel.blogspot.com

  9. Pleasures of the OSR

    maziriansgarden.blogspot.com

    1. Part 1 - Secrecy and Discovery
    2. Part 2 - Emergent Story and Open Worlds
    3. Part 3 - Overcoming Challenges
  10. Principia Apocrypha

    lithyscaphe.blogspot.com

  11. Problem-Solving Combat: Breaking the Cage of "Roll Initiative"

    lithyscaphe.blogspot.com

  12. RPG Essentialism & RPG Exceptionalism

    lumpley.games

  13. Roleplaying

    www.youtube.com

  14. Roleplaying Games vs. Storytelling Games

    thealexandrian.net

  15. Seiges & Sappers: the D&D from a parallel universe without Gygax

    www.woodbetween.world

  16. Some Brief Thoughts on Campaign Structures

    thealexandrian.net

  17. Story and Narrative Paradigms in Role-Playing Games

    www.darkshire.net

  18. System Does Matter

    www.indie-rpgs.com

  19. Terminology - Diegetic vs Non Diegetic

    cavegirlgames.blogspot.com

  20. The Dungeon as a Mythic Underworld

    www.philotomy.net

  21. The Motivated Sandbox Search or 'Haystack' Campaign

    monstersandmanuals.blogspot.com

  22. The Reasonable DM

    monstersandmanuals.blogspot.com

  23. The Threefold Model FAQ

    www.darkshire.net

  24. The Two Worlds of RPGs

    knightattheopera.blogspot.com

  25. The Ultimate Guide to 5 Room Dungeons

    www.roleplayingtips.com