58 results

  1. In defense of the classic D&D saving throws

    thedwarfdiedagain.blogspot.com

  2. Injury and the Abstract Combat Round

    maziriansgarden.blogspot.com

  3. Low Opinion: Roleplaying Games Are Not Conversations

    torchless.substack.com

  4. Mode, Not Genre or Type

    monstersandmanuals.blogspot.com

  5. Nested Tasks

    knightattheopera.blogspot.com

  6. New School Revolution

    boneboxchant.wordpress.com

  7. Not All Crunch Is the Same

    knightattheopera.blogspot.com

  8. Observations on GNS Simulationism

    www.arkenstonepublishing.net

  9. Phased Real-Time Combat - The Solution You Didn't Know You Needed

    spellsandsteel.blogspot.com

  10. Pleasures of the OSR

    maziriansgarden.blogspot.com

    1. Part 1 - Secrecy and Discovery
    2. Part 2 - Emergent Story and Open Worlds
    3. Part 3 - Overcoming Challenges
  11. Principia Apocrypha

    lithyscaphe.blogspot.com

  12. Problem-Solving Combat: Breaking the Cage of "Roll Initiative"

    lithyscaphe.blogspot.com

  13. RPG Essentialism & RPG Exceptionalism

    lumpley.games

  14. Roleplaying

    www.youtube.com

  15. Roleplaying Games vs. Storytelling Games

    thealexandrian.net

  16. Seiges & Sappers: the D&D from a parallel universe without Gygax

    www.woodbetween.world

  17. Some Brief Thoughts on Campaign Structures

    thealexandrian.net

  18. Story and Narrative Paradigms in Role-Playing Games

    www.darkshire.net

  19. System Does Matter

    www.indie-rpgs.com

  20. Terminology - Diegetic vs Non Diegetic

    cavegirlgames.blogspot.com

  21. The Dungeon as a Mythic Underworld

    www.philotomy.net

  22. The Motivated Sandbox Search or 'Haystack' Campaign

    monstersandmanuals.blogspot.com

  23. The Reasonable DM

    monstersandmanuals.blogspot.com

  24. The Threefold Model FAQ

    www.darkshire.net

  25. The Two Worlds of RPGs

    knightattheopera.blogspot.com