77 results

  1. Framing Combat Encounters

    thealexandrian.net

  2. Going From New School to Old School in One Rule Tweak: The Case of Starting HP

    monstersandmanuals.blogspot.com

  3. Hexcrawl Checklist

    www.prismaticwasteland.com

    1. Part One
    2. Part Two
  4. How I Construct Dragons

    www.paperspencils.com

  5. How to Handle Parley as an OSR DM

    goblinpunch.blogspot.com

  6. How to Set Up and Use Faction Turns

    elmc.at

  7. Impact

    goblinpunch.blogspot.com

  8. In defense of the classic D&D saving throws

    thedwarfdiedagain.blogspot.com

  9. Injury and the Abstract Combat Round

    maziriansgarden.blogspot.com

  10. Jousting for OSR games

    crawlingforcoppers.blogspot.com

  11. Knock! #1: OSR DnD Magazine Review

    www.youtube.com

  12. Landmark, Hidden, Secret

    diyanddragons.blogspot.com

  13. MONSTER REACTION SUBTABLE FOR OLD SCHOOL D&D

    matrixghosttransmissions.blogspot.com

  14. MY FAVORITE MONTH IS DISMEMBER

    goblinpunch.blogspot.com

  15. Magic Items = Stealable Proficiencies?

    wanderinggamist.blogspot.com

  16. Magic Swords, Proficiencies, and the 1e DMG

    wanderinggamist.blogspot.com

  17. Meet the new boss: some thoughts on domain-level play

    udan-adan.blogspot.com

  18. Moldvay's ORACLE (Basic D&D is the best, and it contains multitudes)

    methodsetmadness.blogspot.com

  19. Monsters and Treasures in the B/X Dungeon

    spriggans-den.com

  20. New B/X Class: The Gothic Villain

    udan-adan.blogspot.com

  21. New School Revolution

    boneboxchant.wordpress.com

  22. Not More Names but New Names

    reaverswutc.bearblog.dev

  23. OD&D/Whitehack

    the-last-redoubt.blogspot.com

  24. OSR: Siena's 6-Mile Hex

    coinsandscrolls.blogspot.com

  25. Of Multiclassing, 'Roles', and Henchmen

    wanderinggamist.blogspot.com