1019 results

  1. Fuzzers & Reducers as Productivity Tools

    kripken.github.io

  2. GDS Theory (Threefold Model)

    en.wikipedia.org

  3. GHC's Specializer: Much More Than You Wanted to Know

    reasonablypolymorphic.com

  4. GM Don’t List #11: Description-on-Demand

    thealexandrian.net

  5. GNS Theory

    en.wikipedia.org

  6. GNS and Other Matters of Role-playing Theory

    www.indie-rpgs.com

    1. Introduction
    2. Chapter 1 - Exploration
    3. Chapter 2 - GNS
    4. Chapter 3 - Stance
    5. Chapter 4 - The Basics of Role-Playing Design
    6. Chapter 5 - Role-playing Design and Coherence
    7. Chapter 6 - Actually Playing
    8. Acknowledgements
  7. GPT-3 Creative Fiction

    www.gwern.net

  8. Galactic algorithm

    en.wikipedia.org

  9. Game Design 101 - Guns in D&D

    www.youtube.com

  10. Game Design Perspective: Stardew Valley

    www.pixelatedplaygrounds.com

  11. Game Mastering Makes No Sense

    theangrygm.com

  12. Game Structure: Party Planning

    thealexandrian.net

  13. Gaming For Fun

    theangrygm.com

    1. Part 1 - Eight Kinds of Fun
    2. Part 2 - Getting Engaged
  14. Generating castles for Minecraft using Haskell

    www.timphilipwilliams.com

  15. Generating naming languages

    mewo2.com

  16. Gensokyo Radio

    gensokyoradio.net

  17. German Naming Convention

    chrisdone.com

  18. Get your work recognized: write a brag document

    jvns.ca

  19. Getting Started with... Sumerian

    isaw.nyu.edu

  20. Getting There is Half the Fun

    theangrygm.com

  21. Git for Computer Scientists

    eagain.net

  22. Gitless

    gitless.com

  23. Giving GPT-3 a Turing Test

    lacker.io

  24. Giving social networking back to you - Mastodon

    joinmastodon.org

  25. Going Critical

    meltingasphalt.com